I am an illustrator and animator at my core, but I specialize in UX/UI, 2D animation, compositing, motion graphics, and game design. I have led small teams and guided many projects from conception to delivery. I have worked extensively in the social gaming space specifically with Facebook and mobile. I also have a foundation in motion graphics for broadcast and web as well as compositing and video editing. My toolset includes Photoshop, Illustrator, After Effects, Flash, InDesign, Final Cut Pro, Premiere, and Toon Boom Harmony. I work quickly, produce quality works, am always learning new tools, and have great leadership skills.